Extreme weather events are creating arguments as to whether climate change or global warming is the correct label for these phenomena. No doubt others would argue that both are taking place simultaneously in the sense that the unpredictable climatic volatility we are observing is occurring in the midst of a subtle increase in temperature over time. Whatever the case maybe, one common agreement amidst all these arguments is that should climate change, global warming or both take place, it would pose high risks to our way of living and provision of ecosystem services. Therefore, the uncertainty of climate change, global warming or both is no excuse for inaction or “malua fever” (Fijian for, overly lax attitude).
Malua fever is the single most hindrance to dealing with climate change issues. It seems it is an inherent problem that somehow we need to work around in order to achieve anything. In most cases it takes a catastrophic crisis to reset the manner in which we do things and in ways that will “robustify” us against similar crises in the future. The current financial situation is a typical crisis where governments and businesses are grappling to understand what went wrong and how to quickly kickstart the markets again but with better regulatory systems in place to prevent anything of the sort happening again. Unfortunately if our environment goes because of climate change, global warming or both, we might not be around to press the restart button.
Education and young people are our greatest assets to bringing about change. Young people are the future and influencing their consumption behaviour and increasing their awareness of climate change related issues will in turn change market demand, industry and governments. Teaching climate change, global warming and (as in some countries) sustainability, to young people is a challenge as it can easily instill fear and ultimately inaction. At times the information can be overwhelming and boring, leaving only the exceptionally clever kids to benefit.
Educational games can be an essential tool that will enable most kids to enjoy whilst learning at the same time. If you have any information on anyone starting to make inroads in such games please send me a link(s) to their website. It would be nice to get this information to teachers.






